sergey.onishenko
  1. sergey.onishenko

battle_snake_ai_framework

Public
AuthorCommitMessageCommit dateIssues
serhiyserhiy
2c9372fe24eLVIV-2 changed the address to use port 3000LVIV-2
serhiyserhiy
3156b028b9bLVIV-2 made sure HTTP is used instead of HTTPS since battlesnake server doesn't support WSSLVIV-2
serhiyserhiy
517b1d31651LVIV-2 added a part about trying the game out.LVIV-2
serhiyserhiy
1b01716da1aLVIV-2 added a part about trying the game out.LVIV-2
serhiyserhiy
9bdcc57ed6cLVIV-2 added a part about trying the game out.LVIV-2
serhiyserhiy
72c592be2c0LVIV-2 added a description.LVIV-2
serhiyserhiy
eab54079adcLVIV-2 0.7.0 simplified the injection API.LVIV-2
serhiyserhiy
cc296aba5dfLVIV-2 0.6.0 removing unnecessary complexity from SPI.LVIV-2
serhiyserhiy
2ed76e17142LVIV-2 making sure the proper content type is returned.LVIV-2
serhiyserhiy
f4d47f56980LVIV-2 restructured the app such, that one could pass a module straight to the application starting class.LVIV-2
serhiyserhiy
1401df8b452LVIV-2 made sure DI runs smoothly until IAi implementation is found.LVIV-2
serhiyserhiy
926aeb6b59bLVIV-2 restructured to com.idalko.battle_snake / fw .Made sure Server is injectable.LVIV-2
serhiyserhiy
a31ac8c8fe0LVIV-2 requiring the AI interface to also provide a URL pointing to the AI server.LVIV-2
serhiyserhiy
9dfa86a4cecLVIV-2 created the type-safe-compiling frameworkLVIV-2
serhiyserhiy
01d5c48ade8LVIV-2 creating the framework that'd allow to run snake ai server.LVIV-2